Heey, thank you so much for playing, from your video I see that it looks like garbage when not in full screen :/ I'm gonna work on that, breaks part of the immersion, I wasn't going to put it up on youtube, I'm really glad that you did, thank you!
I see, that's very weird. I'll have some time from work now on the weekend and check to solve these bugs, thanks for the heads up man, I really appreciate
Interesting review, I'm glad it was all pretty clear, I thought about players missing out on some stuff and wasn't sure if it was all clear, thank you for playing!
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DEEP STORYHeey, thank you so much for playing, from your video I see that it looks like garbage when not in full screen :/ I'm gonna work on that, breaks part of the immersion, I wasn't going to put it up on youtube, I'm really glad that you did, thank you!
I rly liked it and congrats on finishing a game in unity
But there was this one glitch when you were in the falling cutscene
other than that good job
Hey, thank you so much for playing! Actually I made on Godot, Unity is also great though.
So, what happened in the glitch? did the animation stop? I'm gonna check into it, thanks for the heads up
What happened was I think it was supposed to show the falling but zoomed into a rectangle instead it zoomed out and showed the rest of the level
I see, that's very weird. I'll have some time from work now on the weekend and check to solve these bugs, thanks for the heads up man, I really appreciate
A beautiful game. Congrats on finishing it!
aw thank you! I'm happy you enjoyed it
Congratulations on finishing this. Great design on each room. Every scene had a focus that organically told you what to do.
Interesting review, I'm glad it was all pretty clear, I thought about players missing out on some stuff and wasn't sure if it was all clear, thank you for playing!
Good work. Well done!
Thank you so much, glad you liked i
Just curious, what's the inspiration behind this game?